26 votes

How many questions here are really about worldbuilding?

(Speaking for myself, not in any official capacity) I think the questions you list there are all fine. They may not fit into everyone's own area of interest but they are all relevant to building a ...
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  • 76k
25 votes
Accepted

Hypothetical situations and broad questions

I know it is too early to speculate, but… The biggest "problem" I see on this site is when an author throws out a very broad premise and asks folks to brainstorm the many possible story lines ...
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25 votes

What's wrong with "idea generation" questions?

In my opinion, idea generation questions are not a good fit for the Stack Exchange model for several reasons: There are no criteria for picking the best answer -- everyone's ideas are equally valid; ...
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  • 2,791
24 votes
Accepted

What's wrong with "idea generation" questions?

When should I close a Question as "Idea Generation"? We have an "Idea Generation" close reason, but it's important to apply it reasonably. In particular virtually every question on this site is ...
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  • 76k
22 votes
Accepted

Inactive Sandbox 2014-2017

In accordance with http://meta.worldbuilding.stackexchange.com/questions/1728/sandbox-overflow, many answers containing now-graduated questions have been deleted. This is designed to be a repository ...
22 votes
Accepted

About children and sex

I remember a question a while ago along this same question line where "[X] WB topic makes me uncomfortable, what should I do about it?" There's no shortage of topics that [X] could be: violence, ...
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  • 52.1k
22 votes
Accepted

What's the preferred reaction to "bonus points for..." addendums?

I'm going to go somewhat against particularly sphennings' answer and say that "bonus questions" or "bonus points for..." can be appropriate. I've used that myself at times. Searching among my own ...
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  • 28.6k
20 votes

How many questions here are really about worldbuilding?

In my opinion, one thing, that should be considered is the context. Some of the question people ask here fall also into fields of Physics, Biology, Geology, etc. But the questions world-builders need ...
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  • 4,456
20 votes
Accepted

Inactive Sandbox 2017-18

In accordance with http://meta.worldbuilding.stackexchange.com/questions/1728/sandbox-overflow, many answers containing now-graduated questions have been deleted. This is designed to be a repository ...
19 votes

How to deal with "funny questions"?

I only spent any time on the "alien social activities", but based on that it seems to me that "funny questions" are very much relevant to world-building. While the questions on this SE tend to focus ...
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  • 42.9k
19 votes
Accepted

How to approach worldbuilding ideas about gender and sexuality?

Things like sexuality and religion have been fought over for a long time. You're pretty well off if all you're worried about is 'pushing buttons'. That said, maybe the people who get offended aren't ...
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  • 19.9k
16 votes
Accepted

Do questions HAVE to be for some greater cause?

Welcome to the site, No, there is no hard and fast requirement that you be in the midst of building your own world to participate. If you have an area in which you are knowledgeable and can help ...
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  • 32.5k
16 votes
Accepted

Inactive Sandbox 2018

In accordance with http://meta.worldbuilding.stackexchange.com/questions/1728/sandbox-overflow, answers containing graduated questions will be deleted. This is designed to be a repository for all ...
15 votes
Accepted

Are questions based on movies okay?

I don't see any reason why a question based on a movie couldn't be on topic. In fact, I'm fairly certain that we have plenty of those, if for no other reason then because someone saw something they ...
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  • 28.6k
15 votes

How to deal with questions that are clearly not meant seriously?

Maybe this is just me, but . . . I kinda hate it when people justify an action by saying "Ah, the user's just trolling", or "Obvious troll is obvious", or any of a number of remarks I see again and ...
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  • 97.4k
15 votes

Can a [hard-science] question be a duplicate of a non-[hard-science] question?

No, a hard-science question cannot validly be a duplicate of a non-hard-science question. The existence of the hard-science tag on a question places specific requirements on answers. Answers that do ...
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  • 28.6k
14 votes
Accepted

Follow-up questions on question

Just ask. Link to the original question in your question. Use a single sentence to clarify why it's not a duplicate. You're not (to borrow a concept from video games) kill stealing; the site is here ...
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  • 17.2k
13 votes
Accepted

Worlds in development with deep background

Questions on Stack Exchange need to be answerable and reasonably scoped. If somebody needs to read extensive background materials before being able to answer, then that's too much to ask of the ...
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13 votes

How can we get new users to answer old questions?

As a newish user, I hesitate to answer older questions because I'm not sure that my answer will ever be signaled as useful with up or down votes. I get the feeling that viewers only look at the top ...
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  • 52.1k
13 votes
Accepted

Idea for an unofficial contest

Honestly, while it's a fun idea I don't think it's needed and I don't think we should encourage people to make jokey titles rather than ones describing the question. We've already had that problem a ...
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  • 76k
13 votes

About children and sex

In all honesty: No, they don't bother me. What you have to remember is that these questions are about a fictitious world or a (hopefully) fictitious version of Earth. The society in question may be ...
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  • 24.9k
13 votes
Accepted

Would a 'Handwavium' tag be a bad idea?

Yes. It's a bad idea. (or at least I would argue against it) I say this mainly because handwavium is used to explain away things we aren't worried about when we are bending the laws of the real ...
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  • 32.5k
13 votes
Accepted

Aesthetics in questions: Why people hate pictures

No hellfire, just basic maintenance. We don't like stuff that degrades the signal-to-noise level. That's not just true on Worldbuilding; it's true across the network. Stack Exchange sites are ...
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13 votes
Accepted

Should we generously allow questions that should be elsewhere but would never survive the VTC process?

In general To me, the point of this site is so that authors (of whatever stripe, RPG makers, screenwriters, traditional book authors, etc.) can ask about making realistic worlds. As a result, ...
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  • 25.1k
13 votes

Should we narrow down the scope of the Anatomically Correct Series?

I'm still really sore at SE.inc, so forgive me that this probably has a pretty harsh tone. Before I begin, every user should understand something. Users like HDE226868, L.Dutch and many others have ...
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12 votes
Accepted

The Completionist's Dilemma

This is not something I would support. Learn to live with disappointment, and I do not mean to come off snarky. The desire to be a completionist is admirable in my opinion (if you're not a little ...
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  • 32.5k
12 votes
Accepted

When and how to challenge the back story?

My opinion on this event is fairly simple and straightforward: I think we too often rely on Science As We Know It to be the end-all be-all of measures by which we view, critique, understand, and ...
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  • 36.8k
11 votes

How many questions here are really about worldbuilding?

Definitely not worth me adding an answer, but this was a little long for a comment. I just want to add that there is an over-concern in the SE communities regarding what is EXACTLY appropriate and ...
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  • 1,400
11 votes

Should we have weekly topic challenges?

I think this is a good idea. I would propose we go with a two week span for each topic of interest. Sometimes things need to stew around here and overlapping topics would be too much. Happy to ...
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  • 32.5k
11 votes

The Completionist's Dilemma

I understand that doing this may reduce the quality of site That should be your answer, right there. Why would we want to take active steps to reduce the quality of the site? I can see no valid ...
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  • 28.6k

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