Hot answers tagged

27

Same Answer, Different Tag My answer for this tag is basically the same as for the other tag: sex is simply part life and part of culture (even more so than torture). Every life form that reproduces sexually is oriented towards engaging in the activity with the end goal of making more of its kind. Rational beings also infuse sex with large amounts of ...


11

As a user of this site, and as a moderator, I've seen a number of questions that received close votes for being 'bad', that to me as a subject matter expert in certain areas were eminently reasonable and well-asked. So, just because people are VTCing or even downvoting doesn't mean that the question is bad... just that certain members thought it was bad. I ...


11

Obviously Yes, I'd argue that this is a valid type of question here as it touches on methods and process of worldbuilding. The job of the geopoet is, after all, the monetary extension of the artistic process of the geopoet. We have tags that this kind of query fits well, as you bring up. So vote me yes!


9

As the person who asked the question I thought it might be worth putting in my two cents on the whole issue. In general, I tried to keep the question as clinical as possible and about as erotic as a middle school sex ed. presentation, and avoid explicit language whenever possible. I.e., a strictly "just the facts, ma'am" approach. I actually looked ...


8

Three Points to Consider! First, invented languages are actually, and in fact prominently on topic here in Worldbuilding! What Topics can I ask about here lists languages as a valid topic. I suspect this was probably written before the invented languages forum got going. I have no problem with exporting all language invention questions to the other forum and ...


7

Let's not become the Thought Police. Given the site we are let's start with a quote from Babylon 5 : I am Grey. I stand between the candle and the star. We are Grey. We stand between the darkness and the light. (if that predates Bab5 please let me know - I'd be interested). Common sense : Every single person on the site is going to have completely ...


6

I've been around for a number of years now and one thing that I've noticed is that what constitutes an acceptable question is an amorphous thing. Previously perfectly acceptable questions with hundreds of votes are being closed by the new generation of users for one reason or another. So no, we should not attempt to discourage people from answering questions ...


4

Last I checked very few people build worlds professionally. They're artists, writers, game designers, or storytellers. Worldbuilding isn't their profession it's a skill they use in their actual profession. With the exception of solidly established IPs like Star Wars, Star Trek, Harry Potter, Warhammer 40k, Marvel and DC, people only make money off what they ...


3

TL;DR : Jump to the last paragraph for the conclusion and practical cases. But don't forget to breathe, skipping things can be a sign of having a constant turning around and upon you ♪. Or that I'm boring, either 🦋. I like to take things the other way round, so here's the path I take : Let's look at the core question in the question's body : Should you ask ...


3

I've got to chime with Monty on this one, I've had at least one question closed because the people who saw it first just didn't understand it and thought I hadn't included the information necessary for it to be answered. Then when I came back a couple of days later the question had been reopened, has two excellent answers and a note from the mods saying that ...


3

For sake of discussion I will say no, worldbuilding as a profession or career should not be on topic here. Elsewhere in SE, career advice has explicitly been ruled off topic, e.g. https://softwareengineering.stackexchange.com/help/on-topic. There are stacks that allow it of course, but it cannot be taken as given that a stack should include career advice; ...


3

Persons asking and answering questions in that tag should be careful to keep their content as SFW as it is possible to be, but I strongly disagree with any sort of blanket ban guided by petty morality. The suppression of discourse about anything vaguely sexual continues to be one of the most terrible cruelties than humans have ever imposed upon ourselves, ...


3

One thing I want to emphasize is that affection need not be within the purview of anything sexual in the first place. While the matter of 'compatibility' and the depths & nuances of inter-species relationships is very interesting, I cannot help but feel there is an overemphasis on sexual displays thereof. Forming and maintaining bonds, providing comfort, ...


3

I suspect the "In style!" part was your question's undoing I did not VtC it myself, but when I look at this question through my rule lawyer glasses, what I see is a question where you used the Best Possible Answer criteria to make it about a certain character's choice instead of what is most practical. For a generic superspy with cool gadgets, the best tool ...


2

It's a matter of circumstances I guess people are all over their mind when you talk about a specific character, even when unnamed. That's the first thing that came into mine (my mind) when I read your question : how likely people would find it story-based. When you give a low-level point of view focused on a character, you incentize how it's about a set of ...


2

What is a strict definition of "too story-based?" I am coming late to the discussion, and I think I might be a bit of a dense guy... but I have always used the "too story-based" reason when the question is more about plot than about proper world building. I have this book, Writing Fiction for Dummies, and it does a nice job at defining ...


2

Yes and No position tl;dr leave the question open as it is, as exception, wait for it to see what useful things it can bring, which specific problems it can bring. There is no room to grow along the other question's, for the topic. Which also means we do not need to worry about the q, currently it has 4/5 open votes, and such things are rarely asked. Maybe ...


2

The Wyes and Wear Fours On this point: "The question should inspire answers that explain "why" and "how."" However, this Stack is much better at answering "how" than "why," which questions are often closed as opinion-based unless sufficient conditions, restrictions, and expectations are provided. I believe ...


2

Bang on the Elephant! I think this is a very important clarification to the Real World Question Policy, and a long time coming. It seems to me that this clarification might also cover questions of real world speculation in the guise of worldbuilding as well. As with RWQ, speculation is fun, but without sufficient or acceptable context, neither question type ...


1

Names are nouns, not adjectives. In the most general acception, adjectives are one kind of modifiers which can be applied to nouns. (Articles and numerals are other kinds of modifiers; and the English language is notorious for allowing "noun piles", chains of nouns modifying each other apparently without limit, for example, "air bag ...


1

I have 2 points to make: While it is nice to have someone attempt to compile existing interpretations of the rules, this should be moderators' job. As it is now, this compilation and commentary are nothing more than a personal opinion of one member of this community. In case somebody wants to make points about democracy and such, please, make sure that ...


1

The question must be about the rules of your world, not a story based in your world or the actions/choices/development of any character. (Sources: "Too Story Based" close reason, Help Center) Your world... not the Real World (see two bullets down), not a 3rd party or commercial world... not even mythology in any instance save the Anatomically ...


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