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12

I'm more of a screwdriver1 person, not a hammer person. There are so many things about questions on Worldbuilding that give me a headache. Like our constant battles with Good Subjective, Bad Subjective. Or our problems with Idea Generation or whatever categories it falls into now. Or our attempts to define Risk Factors for questions. Or our What-If problem. ...


8

The designed mechanism for that is Sandbox for Proposed Questions - if you need to use it, use it. If you feel you do not need to use it - write it right. Many people here write all, or most, of their questions in a way that requires little to no further clarification, holding them back makes no sense.


6

Is there any logical flaw in my proposal? it punishes the users who put effort in writing questions "first time right" it makes more abstruse the interaction with the site for new users, who have to wait 24 hours to get their answer and are going to be flooded by comments without having any clue if their question is fine or not (now only the non-fine ...


4

Often people don't comment themselves when there are already comments that they think sufficiently explain what is wrong with the question so they just upvote the comment and then proceed. Seeing that there are multiple votes on the comments from Alexander under your question this might be a possible explanation for the votes: the people who voted may have ...


3

Questions about the real world are on-topic, except for historical events of or historical facts about the real world. That would go to History SE. So chemistry question are on-topic. Sometimes people think it is off-topic but this is not true as long as the question is about worldbuilding. These kind of questions can normally be asked here or on ...


3

As someone who voted to close, I will admit that it could be argued as on-topic, but there is a problem that I pointed out in comments and will attempt to further explain here (as well as provide a few other words). Answers may vary from entirely mundane ... to extra-ordinary This is an "anything goes" qualifier. It makes each and every answer ...


2

It's fair to say that your original question has raised some vigourous debate as per Vincent's comment. I personally didn't engage in that debate directly but I did follow it closely, and you'll note that I did attempt to make an initial edit to get this question going in the right direction. Ultimately, the problem that most people have with this question ...


2

In your edit which introduced Meta questions into your post you said (emphasis yours): Second edit: It's fine with me if this is kept on hold but the help center says on topic world building topics include: "Effects of events or world elements, including biology, technology and magic, on specific aspects of that world's societies, cultures, and ...


2

The question has been re-opened. Seems that there is little need for further discussion.


2

Others have noted the logical flaws in this proposal, I'd like to point out the technical one. We don't have control over the underlying software that drives the "on-hold" system. That's SE-controlled, so we don't have the power to change that. While we could put in a feature-request, the large majority of those, especially for one-site proposals, get ...


1

I'm sure I"m not the only one who tends not to ask for clarification before answering. Why? Because answerers are punished for waiting. Some badges encourage you to be the first to answer. Once one or more answers have started to take off with upvotes, it's nearly impossible for a later answer to get more than a few. There is no waiting time for a ...


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