Questions tagged [worldbuilding-process]

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Advice: real facts vs. worldbuilding rules

There is a LOT of information in the world and unlike the days of yore, it's available instantly. Most of that information is good. Some of it is bad. Some of it is really bad. But even if we only ...
JBH's user avatar
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Advice: Prohibiting a branch of science in my world

A recent question asked what weapons a society would use if magic (specifically a mage) could stop the ignition of gunpowder and similar explosives. It was a different spin on a popular type of ...
JBH's user avatar
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2 votes
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What are some 'assets' you re-use across different worldbuilding projects?

I once carefully worldbuilt a computer system, how it would have a distributed filesystem with redundant backups, a public key system for identity, etc. etc. Then when I was building the next world, I ...
wokopa's user avatar
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2 votes
5 answers
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Why are some things impossible in fiction?

Ok, so this is kind of a meta worldbuilding question, but it doesn't really fit meta. It is more about worldbuilding itself. I have been browsing the site for a while, and I have gathered that things ...
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2 answers
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Could Neverland be built on Worldbuilding Stack Exchange today?

Let me open by saying, worlds are big It is fair to say that many novels have more than double the content involved in worldbuilding as they do in story and plot. Publishers have a special allowance ...
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Im I ruining genre recognition when I deconstructed supernatural creatures to be Mutants I.E. X men?

Deconstruction is a terrible word to use here. But the only word I can think of to describe my world. But anyway genre recognition is when the audience can understand what genre a movie or tv show ...
BackBack33's user avatar
8 votes
4 answers
486 views

Why asking for the details isn't always a good idea

Over the years I've read WB questions that were very generic in nature, and others that wanted the ugly details. A handful prompted my post about running to the patent office because the details would ...
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