I read this topic and several answers here Create a world where Necromancy isn't considered as an "evil" type of magic
And one idea crossed my mind: Why necessarily make it bad or good? There were ideas to resurrect only humans, that were sinful in their lives. And so, why not do it as some kind of karma thing. When you resurrect/reanimate someone, who was honest and good in life, you will get "bad karma", and when you reanimate someone bad, you will get "good karma", or at least you won't get more bad karma. Details are unimportant, the concept is. So, actually, it would be the player's choice, whether necromancy in that world would be perceived as rigidly evil or can be seen as something kind of acceptable, or something like that.
I have not seen such proposal among answers to that question, if someone could post it there, I would be very thankful. I can't, since I don't post here much and there is some reputation required to post an answer. I think it is not a bad idea and I do not desire credit for it, just want to offer another way of thinking about that problem. And I apologize for my English, not my first language.