The Community♦ user raises some automatic moderator-attention flags, which are usually helpful. One of the flags is the TooManyAnswers flag, which is raised when a question gets more than 10 answers either (a) at all or (b) recently (within the last 7 days). The problem is that on Worldbuilding, many questions actually do get a lot of answers quickly, but it's usually not a sign that we've got a question out of control. By the nature of the subject matter, and due to the size of our community, new questions get a lot of reasonable answers.
If there is a problem with a question or one or more answers, our community is good at handling it -- putting unclear questions on hold, flagging and deleting non-answers, protecting (or flagging for protection), and so on.
So usually, when we get this auto-flag, there's nothing to do, and we get it often enough that investigating (just in case) and then dismissing it is a bit of a hassle. Today I learned that the threshold could be raised via a request on our meta, so here I am.
We'd like to raise the threshold for recent answers from 10 to 15. I assume that this also implicitly raises the threshold for all answers ((a) above) to 15, but if that's not true, that's fine. We see the impact for new questions, ones that are probably still on the front page and are getting plenty of community attention already, and for those we would appreciate it if Community♦ would kindly chill a little.
The average question gets 4.5 answers.1 I don't know how to compute the standard deviation of the distribution,2 but this changes raises the trigger from "a bit over 2x" to "about 3.5x" and that feels about right (gut feel). If data suggests that we should tweak this number, I'm open to that.
1 This number factors in deleted posts.
2 I had one semester of statistics. A long time ago.