Worldbuilding, it seems, is not a What If site.
So let's start making that happen. If we don't want these questions around, then I think the first step is with close reasons.
We currently have an Idea Generation close reason, which there are mixed opinions about. Personally, I think it's actually pretty useful, and covers most what-if questions. However, it would no doubt be better if we had a close reason designed for, and dedicated to, closing what-if questions. So here are two closely related questions:
- Should we remove the Idea Generation close reason?
- Should we add a What If close reason, and what should its wording be?
Remember that if you're proposing a wording, there's a 500-character limit.