Timeline for Why does worldbuilding have such a disproportionate share of HNQ?
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Jan 23, 2022 at 20:31 | history | edited | The Square-Cube Law | CC BY-SA 4.0 |
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Jan 22, 2022 at 21:56 | answer | added | Drien RPG | timeline score: 2 | |
Jan 19, 2022 at 13:46 | vote | accept | Firedestroyer | ||
Jan 19, 2022 at 11:51 | answer | added | Separatrix | timeline score: 4 | |
Jan 17, 2022 at 20:36 | comment | added | Nij | Not in my awareness. @Jontia | |
Jan 17, 2022 at 14:28 | comment | added | Jontia | @Nij are the site weights public? | |
Jan 11, 2022 at 13:12 | history | edited | Firedestroyer | CC BY-SA 4.0 |
deleted 1 character in body
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Dec 14, 2021 at 19:33 | comment | added | Nij | HNQing is a combination of answer number, speed, voting and question views. A site with greater activity per question relative to its size has more chances of going HNQ. That combination is then weighted according to the site (then SO and Maths get smaller weights than WB and RPG). These weights are not adjusted frequently, and exactly how they should be decided is not an objective task (since it is enacting a result based on subjective preferences to what the outcome should look like). | |
Dec 9, 2021 at 12:02 | comment | added | Lemming | Isn't 'hotness' a measure of activity? Question posts, answers, upvotes, accepts, etc? | |
Dec 8, 2021 at 18:06 | comment | added | The Square-Cube Law | Worldbuilders are hot, Magento developers are not. | |
Dec 8, 2021 at 15:32 | history | asked | Firedestroyer | CC BY-SA 4.0 |