Timeline for We have a blog!
Current License: CC BY-SA 4.0
18 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jun 16, 2020 at 11:02 | history | edited | CommunityBot |
Commonmark migration
|
|
Jul 1, 2018 at 18:30 | history | edited | Monica CellioMod | CC BY-SA 4.0 |
deleted 355 characters in body
|
Jul 1, 2018 at 18:23 | history | edited | Secespitus | CC BY-SA 4.0 |
Added that it's easier if you post a link to your profile
|
Mar 16, 2017 at 16:42 | history | edited | CommunityBot |
replaced http://meta.worldbuilding.stackexchange.com/ with https://worldbuilding.meta.stackexchange.com/
|
|
Mar 16, 2017 at 16:42 | history | edited | CommunityBot |
replaced http://meta.worldbuilding.stackexchange.com/ with https://worldbuilding.meta.stackexchange.com/
|
|
Mar 27, 2016 at 16:45 | comment | added | Monica Cellio Mod | Followup: Frostfyre's first post resulting from comments here is here: medium.com/universe-factory/… | |
Mar 27, 2016 at 16:39 | comment | added | Monica Cellio Mod | @YoustayIgo well, you don't have to do all of it for it to be useful. A series of posts, at whatever frequency you (and others) can manage, each focusing on one dimension of the problem, would be incredibly useful. You've listed some things that I know I don't know enough about to get right without further guidance; I hope you'll write some posts and teach us. | |
Mar 27, 2016 at 8:41 | comment | added | Youstay Igo | I sometimes think about writing a complete guide about creature design with respect to planetary (gravity, composition, distance from parent star etc) and ecological (place in evolutionary history, habitat type -terrestrial/aquatic/arboreal/aerial- etc) factors. But then I just take a deep breath and think about something else. That would take at least a couple of years to finish if I write one article every fortnight (which I can't, considering how sessile I am). :( :( Maybe somebody else would pick this topic up now that I mentioned it and write helpful guides for readers :) //(^_^)\\ | |
Mar 23, 2016 at 3:45 | comment | added | Monica Cellio Mod | @Frostfyre I'd say so, yes. We have some incomplete serialized fiction, so there's precedent for partial works. Of course, you'll want to make sure you provide enough context for readers if your portion comes from the middle, and there should be some worldbuilding involved. But "applied worldbuilding", i.e. showing us what you've actually done with a world via a story or gaming module or whatever, is definitely in scope. If you'd like to discuss, please drop into the blog chat room (feel free to ping me; others are there too). | |
Mar 23, 2016 at 2:58 | comment | added | Frostfyre | Is the blog an acceptable place to put portions of a larger fiction, such as one chapter of a novel? | |
Mar 22, 2016 at 14:15 | comment | added | Monica Cellio Mod | @PeeyushKushwaha there has been some fiction on the blog and we'd welcome more. Some is directly tied to the site (questions on the site helped the author write the story). | |
Mar 22, 2016 at 7:18 | comment | added | Peeyush Kushwaha | The current blog entries all seem to be about world building, but how about short stories by users of worldbuilding.SE themselves that incorporates the concepts that we discuss on worldbuilding.SE? | |
Jan 7, 2016 at 10:04 | history | edited | ArtOfCode | CC BY-SA 3.0 |
added 130 characters in body
|
Jan 4, 2016 at 19:07 | history | edited | Monica CellioMod | CC BY-SA 3.0 |
added 537 characters in body
|
Jan 4, 2016 at 13:56 | comment | added | Monica Cellio Mod | @celtschk that sounds like a good series! I think to a lot of people FTL is magic; if you have it you can do anything. I'd love to see some posts that demystify FTL a little and help us understand what is and isn't plausible. | |
Jan 4, 2016 at 6:44 | comment | added | celtschk | (Chat says "too long" so I put it here) I'm considering writing something about the possibility of faster than light travel/communication: Why you can't just accelerate to FTL, why tachyons and entanglement don't help, why FTL enables time travel and how to fix that without completely breaking physics, the mechanisms that would enable FTL — hyperspace, wormholes, Alcubierre warp drives — with limited deviations from known physics. Since that is quite a large topic, it probably would turn into a series. However I'm not sure how much time I can put into it in the short term. | |
Jan 3, 2016 at 21:31 | vote | accept | ArtOfCode | ||
Jan 3, 2016 at 20:14 | history | answered | Monica CellioMod | CC BY-SA 3.0 |